Battlefield 6's Casual Game Mode Ignites Heated Debates Over AI Players, Experience Points, and Queue Times

Over the weekend, the game developers introduced a fresh game mode called Relaxed Breakthrough. To put it simply, this option mirrors the standard Breakthrough format but features several notable adjustments:

  • Every squad includes just 8 human participants, with the rest made up of AI-controlled opponents.
  • Actions done by human gamers grant full XP, while AI activities provide reduced XP.
  • Only two locations are available: Cairo Siege and Empire State map.
  • Elements like Dogtags, accolades, and career stat updates have been turned off.

So essentially, the playlist lives up to its name: it's a casual version of Breakthrough. At face value, one could assume there's nothing wrong, since it provides more options for gamers looking for alternative methods to enjoy the title. But, gaming history have taught us anything, it's that you can't please everyone. Which is to say, a lot of Battlefield 6 fans are mad.

Community Responses: From Fury to Praise

"Gamers prefer real players. Avoid making the mistakes of your rivals," reads a response to the official announcement. "Truly disappointing idea," comments another. Meanwhile, in community forums, one user notes, "I have no idea where we are going with this game," while someone else lists all the issues they believe to be problematic in the game: "Fix bugs, address drone issues, correct rocket mechanics, fix [the] bloom after sprinting bug, fix awful hit registration. We do not require this AI-heavy playlist."

On the other hand, for every complaint, there are players explaining how much they're enjoying the recent addition. "It's enjoyable to practice, real players keep it from being a complete grind but it's quite laid-back," says a forum post. "This subreddit fails to see that there are players who actually go outside and don't play this game all the time. Let them strike a balance," states another. One reply via social media clarifies that as they're "a parent gamer with limited time, this is perfect for me," and another praises the mode for "not being overcompetitive."

Valid Concerns and Player Input

Despite the support, players have constructive reasons to complain about Casual Breakthrough. Some users have highlighted that it could increase queue times even longer for other modes due to the large amount of playlists in the game already. On a similar note, some areas already encounter mostly bots in the current modes. It also seems a little backwards that the mode won't start without a minimum number of real players, despite it primarily centers on fighting AI opponents.

Finally, one of the biggest grievances is that a previous feature was meant to offer complete rewards, even against bots, but that was removed when they tried to remove XP farming from the system. Thus Casual Breakthrough feels like the community compromising in the middle, according to forum feedback. A different user describes this mode as the developers "dropping the ball so hard, I experienced great enjoyment in the initial release, why did they feel the need to adjust it?"

Future Prospects: Adjustments Occur?

If Battlefield Studios has demonstrated something to date with the latest installment, it is that they're listening and responding to feedback. Assignments that were overly hard got fixed rapidly, just like the specific battle pass objectives. Chances are that, if their data shows this new playlist isn't performing to their expectations, they won't be shy to make further modifications.

Tracey Nichols
Tracey Nichols

A software engineer passionate about open-source ecosystems, with over a decade of experience in Linux administration and Python development.